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refactor: use globalFileUsage instead of achievement to append in reason
Fetching achievements is a time consuming operation and globalFileUsage gives the similar result in optimal time
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4 changed files with 34 additions and 27 deletions
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@ -16,6 +16,7 @@ constraintlayout = "1.1.3"
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coordinates2country = "1.8"
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dexcount = "4.0.0"
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githubTripletPlay = "2.7.2"
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kotlinxCoroutinesRx2 = "1.8.0"
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osmdroidAndroid = "6.1.17"
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testCore = "1.4.0"
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coreKtx = "1.9.0"
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@ -127,6 +128,7 @@ dagger-compiler = { module = "com.google.dagger:dagger-compiler", version.ref =
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facebook-fresco = { module = "com.facebook.fresco:fresco", version.ref = "frescoVersion" }
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glide-compiler = { module = "com.github.bumptech.glide:compiler", version.ref = "glide" }
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glide = { module = "com.github.bumptech.glide:glide", version.ref = "glide" }
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kotlinx-coroutines-rx2 = { module = "org.jetbrains.kotlinx:kotlinx-coroutines-rx2", version.ref = "kotlinxCoroutinesRx2" }
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photoview = { module = "com.github.chrisbanes:PhotoView", version.ref = "photoviewVersion" }
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# RxJava and Reactive Programming
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