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remove state-changing argument causing unnecessary recompositions
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1 changed files with 1 additions and 1 deletions
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@ -257,7 +257,7 @@ fun Modifier.imageGridDragHandler(
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autoScrollThreshold: Float,
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setSelectedImageIds: (Set<Long>) -> Unit,
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setAutoScrollSpeed: (Float) -> Unit,
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) = pointerInput(autoScrollThreshold, setAutoScrollSpeed, setSelectedImageIds, imageList) {
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) = pointerInput(autoScrollThreshold, setAutoScrollSpeed, imageList) {
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fun imageIndexAtOffset(hitPoint: Offset): Int? =
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gridState.layoutInfo.visibleItemsInfo.find { itemInfo ->
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